Update regarding the state and the future of the Game


Hello, thank you for play testing my games! After sometime asking around my friends, classmates and other people about their experience, I have concluded the following:

+ Most people don't know they can pick up Guns and replace their current pistols with better and stronger guns: I will add a short Tutorial the next time I update my game here. In the current game, you will need to hover your Mouse on top of a dropped gun or item and press the interact button E.

+ Most people don't know there was an alternative gun formation that offers auto-aiming: It was too op, so the auto-aim part will be removed, the guns will just aim outwards from the playable character from now on. The tutorial will show how to change the gun formation, but the current button for that function is F.

I will try to fix the mentioned issues in the next version, and I will include some of the following features, fully implemented or a working prototype of one:

+ Gun Upgrade System: That floating Purple thing in the image taken is supposed to be an Upgrade that makes your bullets bounce when it hit an Enemy, and when leveled enough times, it will instead bounce towards another Enemy! I believe this will make each run feels more unique as you improve and upgrade each of your gun. (Also, upgrading a Pistol for example, will upgrade every other Pistol you have and will gather in the future)

+ Support multiple Languages: I only know English and Vietnamese though, so the next version will only support 2 of those.

+ Better UI: I will try to implement User Interfaces that feel more alive and pop up instead of the current flat placeholder ones that I have implemented, but this feature is not particularly high on my priority list, so this may have to wait another time.

That is all, thank you for reading my Developer Log.

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